The Oldest Game - Creating A Newsgame about Sex Work in Canada

Project Leaders

sandra_headshot_200

Sandra Gabriele is an Associate Professor in the Department of Communication Studies. Her research has primarily focused on the history of newspaper forms, including women’s pages in the nineteenth century, weekend editions in the twentieth century and digital formats, including newsgames. She is a co-editor and co-author of Intersections of Media and Communications: Concepts and Critical Frameworks (Emond Montgomery, 2011). In addition to researching and designing The Oldest Game, a newsgame on Canada’s sex work laws, she is currently finishing a manuscript on weekend editions in North America, tentatively titled The Sunday Paper, to be published by University of Illinois Press in 2015.

Lisa Lynch (co-lead from 2013-2016) Associate Professor and Director, Program in Media and Communications, Drew University. Dr. Lynch works broadly at the intersection between culture, technology, and political change, publishing, presenting and teaching her research in the fields of new media, global media flows, visual culture and human rights. From 2004-2006, she was the director, along with Elena Razlogova (now Associate Professor of History at Concordia) of the Guantanamobile Project, a multimedia documentary about the U.S. detention of prisoners at Guantanamo. Her work has appeared in publications ranging from Journalism Practice and New Literary History to Open Democracy and The Arab Studies Journal. In 2018, her book  Native Advertising: Advertorial Disruptions in the Twenty-First Century News Feed was published by Routledge.

Research Assistants

Sadie Couture is a digital media artist, producer, and scholar. She is pursuing her MA in Media Studies at Concordia University, and is the co-producer of COHDScast a podcast about Oral Historians and their work.  Sadie researches, writes and coordinates for The Oldest Game, and has used her skills as an interviewer and audio producer to develop the sound pieces in the game. Some recent work of Sadie’s can be seen in On This Patch of Grass: City Parks on Occupied Land (Fernwood, 2018) for which she conducted a place-based oral history. You can find out more about Sadie and her work at her website. 

Amanda

Amanda Feder is currently completing her masters in Media Studies at Concordia University. Her research interests include feminist media, media and sexuality, and documentary film.  Previously, she worked as a researcher and production coordinator for Storyline Entertainment, an award-winning documentary film company. She also wrote and produced short segments for television, including CNN International. Amanda’s short films have been screened internationally and have received numerous awards. Amanda is responsible for contributing to the research and content of this newsgame, as well as for writing blog content.

Programmers

Martin Desrosiers, who graduated from Concordia University with a Computation Arts Bachelor’s degree, is a passionate young entrepreneur. Since 2014, Martin has worked as an autonomous website developer. In 2016, he founded a video game company that employs seven specialists. In 2018, he founded Camp JV, a summer camp specialized in video game creation in Joliette giving classes to 8 to 15 year olds. Among his major achievements, he was also the Head of Communications and Marketing at the Musée d’art de Joliette during its period of great reopening.

 

 Jennifer Sunahara is a Computer Science graduate from Concordia University, with a background in Biology from McGill. Thus, she has a passion for games and sciences, and hopes her future contains a mix of both. Jennifer is interested in games as a medium for learning, communication and shared experience. She is also passionate about helping women in tech within the Montreal community.

Artists & Designers

Stephanie_Photo

Stephanie Goddard is a 3rd year student currently attending Concordia University, in the Computation Arts program. She previously studied Publication Design and Hypermedia Technology at John Abbott CEGEP, and has spent time interning for the Design Studio YES Montreal, along with working with commissioning and selling her illustration artworks online. She is inspired by illustrative work, innovative and engaging game design, and animation. Her aspirations include working in the gaming industry, and expanding her knowledge of games with meaning and greater user engagement.

Annie Harrisson is a PhD candidate in Communication Studies at Concordia University with a background in illustration and graphic design. Her work focuses on the interactions between players and designers as well as player communities in videogames. She is currently studying discursive constructions surrounding the gamer identity and how they shape play.

Writers

Eileen Mary Holowka is a writer, game developer, and PhD student. Her current research focuses on feminist social media practices, “sick women,” and vulnerable acts of resistance. She has published on self-imaging, Instagram, online affective labour, and the intersections of media and trauma. Her most recent project, circuits (2018), is a digital narrative about the difficult act of narrating sexual trauma within institutional spaces and can be played for free online.

bio pic

Natalie Zina Walschots is a PhD candidate at Concordia University, working on a project of feminism, video games and gaming communities under the auspices of the Centre for Interdisciplinary studies. As a free lance, she writes about heavy metal, CanLit, speculative fiction and horror, feminism, combat sports and video games for a living. She regularly contributes to National Post, Quill & Quire, The Globe & Mail, Rue Morgue and Torontoist. Natalie is the Section Editor of Aggressive Tendencies (Metal & Hardcore) in Exclaim!, and the Reviews Editor of This Magazine. She is the author of two books of poetry: DOOM: Love Poems For Supervillains, was published by Insomniac Press in the Spring of 2012; and Thumbscrews, which won the Robert Kroetsch Award for Innovative Poetry and was published by Snare Books in the Fall of 2007. She has often been in the newspaper for swearing.

Sound Design

BenBioPhoto

Ben Spencer is a Montreal-based artist whose works draw from a diverse field of sound-related practices.  His areas of focus include contemporary folk music, sound poetry, sample-based music production, as well as sound design and music composition for film and video recordings. He is particularly interested in the broad and nebulous intersections between musical and environmental sounds.

As a recording artist and a performing songwriter, Ben Spencer has released three full-length albums of his own compositions. The most recent of these, 2009’s Saboteurs, was supported by grants from the Canada Council for the Arts and the Foundation to Assist Canadian Talent on Recording.  The album was co-produced by Jean Massicotte (Patrick Watson, Lhasa de Sela) and received generous airplay on Canadian community and college radio, including a ‘Track of the Day’ selection from CBC Radio 3.

Ben Spencer has toured extensively in support of his recorded releases, appearing at such high-profile music festivals as NXNE, the Ontario Council of Folk Festivals, Trout Forest Music Festival and the Edmonton Folk Music Festival. His performances often include both musical and poetic interludes, and feature ever-changing instrumentations and arrangements.

He is currently working on an album of music for children.  This project, which relies heavily on irony and humour to address issues of social justice, is titled Songs for Terrible Children, and will be completed in 2014.

Patricia Petit Liang is a Media Studies MA student at Concordia University. She is currently a research assistant at Canada Research Chair and Professor Mia Consalvo’s innovative mLab, working on video game image and sound design as well as web design. She is passionate about intersectional feminism, critical race theory and queer studies. She has been a radio host at CJLO 1690AM, Concordia’s radio station, since the age of 16. Patricia is profoundly empowered by queer artists of colour and hopes to encourage others to create art about their own life experiences.